Wednesday, January 22, 2014

Day 4 - Expanding out

Hello everyone! My plan today is to start building upon the basic features of my game that are already implemented. The things on my list are:
-Finish implementation of all spell types (buffs, area effects)
-Smarter enemy AI (looking at A*, among other things)
-more elegant damage calculation/stats, right now they are really rudimentary just because I wanted to get things working first

I'll probably delve deeply into each of my goals, fully fleshing them out so I don't plan on finishing all three today, but I'll see how much time I have. Good luck everyone!

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