Hello!
I am here to talk about my experience with the game.
This idea had been in my mind for a while, and I decided to finally make it a reality. Writing the game turned out to be a lot more difficult than I expected, but I managed to pull it through.
My original idea was to have three characters, you could pick where you are going and you would randomly find someone there. That was not how it ended, but it was quite close.
What I am most proud of, is that the game works, and that I have two people. For a while I thought I wouldn't even be able to get one person to work.
What was most difficult was getting the screens to come after each other in the correct moment. There were times where whole screens were skipped, others where you were stuck in the same screen. Not to mention all the random bugs that would appear all over the place for no apparent reason.
The easiest part was doing all the graphics. It surprised me a great deal, since graphics isn't something I am particularly good at. However, the background and images all worked properly, and I didn't have any issues with printing the text.
My daily schedule was the following:
Day 01: Find images and backgrounds
Day 02: Create functions to draw images and print text
Day 03: Write Script and Decision Tree
Day 04: Continue Writing Script and Decision Tree
Day 05: Write all the code for Rinna scenes
Day 06: Write all the code for Mia scenes
Day 07: Nothing works, rewrite all the code for both Mia and Rinna to make debugging easier
Day 08: Debugging and Testing
Overall the game was a success. It isn't the most efficient code in the world; for instance, it would be difficult to add more things to the game without a lot of effort, but it gave me a great amount of experience. Next time I make a dating Sim, I am using a file just as data and then writing very general functions that do everything.
Overall I had a lot of fun and I am very excited for future gamejams. I felt like I learned a lot from this class and I also had a lot of fun.
Best Winter Study so far.
No comments:
Post a Comment