Friday, January 24, 2014

End of day 6: in shockingly good shape!

I'm hesitant to say this because just saying it will probably make something break, but: I have a working game! (Knock on wood...)

Multi-locks now work, as do my gravity indicator, beatLevel/nextLevel functions, board reset, and all that good stuff. What remains:
- designing interesting levels
- perhaps implementing sounds if I feel like it?
- cleaning up code

Yeah, I feel pretty successful!

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