And I also added combat preview data, so that a player knows what will happen when they attack:
And I also implemented a game options menu, which in a normal FE game would have things like unit data, options to change text speed and other things like that, a save feature, yada yada yada, but right now just has an "End" feature, which can be used to prematurely end your turn. Now that all of these menus have been added, most of the stuff of this type is done with, although item management is yet to be done. I am almost at the point where it's all just prettification and data left to go.
Also, on the topic of prettification, I bet there are prettier fonts in the world.


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