Wednesday, January 29, 2014

Final Day - Make the game a game

So, my game is still very devoid of content: no story, 1 class, 1 weapon, all characters have identical stats, 1 map, yada, yada  - but all that stuff can come after the game jam, first, I need to make this game into a game. In order to do that, the following things are necessary:

1 - Make the game winnable
2 - Make the game losable

Neither should be terribly hard, but need to be done.

The only other really necessary feature to add would be stuff with item management, including:

- Item turn menu (for use / equip)
- Trading
- Attacking with different items

So, I think my goal for today is to just add these things, maybe tonight if I think to I will add some actual content, but if I get the above things done, I will be pretty happy with what is more of a FE game engine than an actual game [which, on that note, all other features that would need to be added would be things that deal with inter-chapter play]

Also, possible extra goal:
Make units do a thing when they attack like move over a bit or something.

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