Thursday, January 16, 2014

Next Game, Conor

For my next game, I want to create the framework for a game similar to Civilization. Due to time limitations, instead of creating a multiplayer game, I plan on making a single player civ-builder so the player can build their civilization from the ground up.

My first step is to work with Morgan's hex grid code example and add the ability to place units on the grid when prompted and inspect the units and resources at any given square. This will also involve making unit objects and generating maps with resources. This should only take a day.

My next step is creating a model for supply and demand with prices for each of the resources. This could take a couple days depending on how complicated I choose to make it.

Adding towns, cities, different types of units, etc. should be easy once I have the framework set up. From here, I plan on expanding the game as much as possible within my time constraints.

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