Tuesday, January 28, 2014

End of Day 8 - Wrapping Things Up

Today I edited sprites for more enemies, added some spells, cleaned up damage calculation, and added some damage information (damage dealt now floats above the enemy's head for a few seconds). I also added the functionality for enemies to respawn when leaving the area. Things left to do (ordered by priority):

-Game over/Restart screens and state
-Finish populating areas with enemies
-Start up screen with a "how to play"

Stuff that I'd like to do if I have time:
-Enemies that shoot projectiles
-Three more spells to implement
-Enemy health bars

Here's a screenshot:

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