So,
Today I got a tile-based map system set up, as well as a cursor that can move around the map and drags the map around with it as it goes (as the map will be larger than what can be displayed on screen). This is now fully functional, other than the fact that the cursor does not have any alpha, so drawing it currently totally erases the tile below it, but that won't be too hard to fix when I get around to it. I am on track with my plans so far.

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