Sorry about not posting that often. I'm hoping to finish up character movement today. I've been working on it a bit but it still needs tweeking. For example, I need a y velocity impulse of 30,000 to get my character to jump correctly... After finishing up the character movement, I want to start adding in positional dependent spells such as force push and force jump. Afterwards, I want to work on an ice spike spell. The problem with this spell is that I still haven't figured out how to get a lodge effect working. I'm thinking that class type penetrating projectiles inflicting a force greater than x will call a PolyManager.cutPolygon on the victim structure.
Kyle
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