Monday, January 13, 2014

Day 6 goals

My goals for day 6 are to implement power ups and ranged attacks. If I get done with that I will work on generating the map. My goals for the next three days are to have an infinitely generating map that also generates units, a decreasing health bar and scoring system, power ups, sprites instead of rectangles, and an intro and exit screen. It is alot of stuff to do in three days.

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