Monday, January 13, 2014

Day 6 Three Day Plan - Looking towards the end

Ok, so, there is lots of stuff left to be done, so let's try and break it up into reasonable chunks for 3 days.

Day 1:
-Implement a way to handle cards that require player input, allow the AI to at least trivially handle these (this means get Mine working, with an AI that can mine treasures at least semi-smartly (not trashing gold, for instance)
-Add a game log, so that it is possible to know what your opponent is doing
-Add a feature so that you can see card text on Mouse Over

Day 2:
-Make at least a basic interface for AI development
-Add more user input cards
-Make things semi-pretty / game-looking

Day 3:
-Add complex cards? (Attacks / Reactions / Non-base set cards?)
-Prettify, make system for storing / serializing AIs / matching AIs against eachother / tracking statistics
-maybe should start ^ before prettifying, but we shall see

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