Completed:
Re-wrote and reorganized my code.
Implemented and debugged new coordinate system.
Enemy spawns and can be attacked/killed.
Implemented a wave system wherein enemies grow in strength based on which wave they are in.
To do today:
Test and debug collision detection with buildings
Random enemy spawning
Intelligent enemies ( pursuit )
Potential:
Larger map( for now it is only frosh quad )
Better graphics and animation for player/enemy
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